/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */

package quest.sanctum;

import gameserver.model.gameobjects.player.Player;
import gameserver.quest.handlers.QuestHandler;
import gameserver.quest.model.QuestCookie;
import gameserver.quest.model.QuestState;
import gameserver.quest.model.QuestStatus;

public class _1917ALingeringMystery extends QuestHandler {
    private final static int questId = 1917;

    public _1917ALingeringMystery() {
        super(questId);
    }

    @Override
    public void register() {
        int[] npcs = {203835, 203075};
        qe.setNpcQuestData(203835).addOnQuestStart(questId);
        for (int npc : npcs)
            qe.setNpcQuestData(npc).addOnTalkEvent(questId);
    }

    @Override
    public boolean onDialogEvent(QuestCookie env) {
        if (defaultQuestNoneDialog(env, 203835))
            return true;

        Player player = env.getPlayer();
        QuestState qs = player.getQuestStateList().getQuestState(questId);

        if (qs == null)
            return false;
        int var = qs.getQuestVarById(0);

        if (qs.getStatus() == QuestStatus.START) {
            if (env.getTargetId() == 203075) {
                switch (env.getDialogId()) {
                    case 26:
                        if (var == 0)
                            return sendQuestDialog(env, 1352);
                    case 10000:
                        return defaultCloseDialog(env, 0, 1, true, false);
                }
            }
        }
        return defaultQuestRewardDialog(env, 203835, 0);
    }
}
